I’ve been experimenting a lot lately with generated video art. What I found working extremely well is to create 3D scenes with an engine and styling the result and adding music, it gives extreme flexibility to create almost any kind of scene I can program and write.
video alt-text: A slow, still wide shot of a cave interior rendered in a risograph print style — grainy halftone texture in blue and cream. A shallow pond fills the lower half of the frame with a small rocky islet near the centre; a soft shaft of daylight falls through a hole in the cave roof onto the water, and faint reflections ripple across the surface.